NR Fleet Positions (guide)

Chief Navigational Officer (CNavO)

Job Description: As a member of the Bridge Staff you will work closely with the CO and XO of your respected vessel. It will be your duty to execute Navigational tasks set for onto you by the CO and XO. These include, but not limited to, Navigation of your vessel with in the star system, plotting and executing hyperspace jumps, as well docking and undocking operations.

Role-play Opportunities: The CNavO will work closely with other Bridge Staff members. The position allows for the character to be tasked out to shuttles to assist crews as needed. On duty RP will be primerly focused on the Bridge and pose for the ships movements during combat and non-combat space RP.

Required Skills: 4D Capital Ship Piloting, 4D Starship Piloting, 4D Astrogation

Suggested Skills: Communications, Sensors ___________________________________________________________________

Chief Communications Officer (CComO)

Job Description: The Chief Communications Officer is responsible for all signal activity regarding their respective vessel. Duties include deploying communication relay sites, frequency mangement, communication security (Anti-Jamming), and Jamming enemy communication systems.

Role-play Opportunities: The CComO is a very flexiable position being able to be deployed with a variety of units stationed on their respect ship. Primary duties will be on bridge interacting with other bridge staff. As a information warfare specialist you will have great RP oppertunites to slice or jam enemy forces communications during combat. Your duties may also take you planetside to rebuild communication infulstructure after major ground battles.

Required Skills: 4D Communications, 4D Sensors, 4D Slicing

Suggested Skills: Cryptography, Security ___________________________________________________________________

Chief of Security (SecChief)

Job Description: The SecChief is responsible for ship security and will function similar to a Military Police unit. They are responsible for upholding New Republic and Military law on their respective vessel. The Security detail on a ship will very depending on the size of the ship, but the SecChief is responsible for detaining prisoners, running the detention cell, make arrests, train fleet personal on weapons and tactics, provide security detail for VIPs, and defend their ship from internal conflicts.

Role-play Opportunities: VIP Protection, Defending your ship from attack, and be charged with safety of prisoners will provide you with unqiue role-play experiences that are found no where else within the Fleet. Training Fleet Personal on Weapons and Tactics as well as being a member of the ships Military Police Force offer great operitunities.

Required Skills: 4D Blaster, 4D Dodge, 3D Brawling, 3D Security, 3D Athletics

Suggested Skills: Medical, Melee, Stamina

___________________________________________________________________

Chief of Gunnery Operations (GunChief)

Job Description: The GunChief is responsible for overseeing all their ships respective weapon platform and intergrating them to fire with the Command Staff’s scheume of maneuvers. The GunChief is to execute fire missions from ship to planet in support of Ground Forces offensive or defensive operations.

Role-play Opportunities: GunChiefs will work closely with Bridge Staff in executing battle plans and priorities for fires for the ships weapon systems. Coridinating with Ground Staff is essential to prevent fraticide and colleteral damage. During combat engagements, you will be responsible fore firing weapon systems and posing their effects.

Required Skills: 4D Vehicle Gunnery, 3D Communications

Suggested Skills: Sensors

___________________________________________________________________

Chief of Search & Rescue Operations (SARChief)

Job Description: Responsible for conducting Search and Rescue Operations in friendly, hostile, or clandestine environments. SAR Teams compose of a Combat Medic, Security Element, and Vehicle Operator. SAR Teams will often operate from shuttles rescuing downed pilots from space, but have known to conduct planetary functions as well. They are expected to have knowledge of New Republic StarFightger and Captial ship capeabilities to direct close air support or bombardment if necessary. As a SARChief you will over see one of these teams. This is an operations job, SAR Team members are expected to be in top-notch shape ready to deploy to any enviroment to recover personal.

Role-play Opportunities: Search and Rescue of downed pilots and responding with aid to natural disasters will be primary RP opportunities. During scenes, players will act as a security element and work closely with other assets such as X-Wings and A-Wings to safety for the team and the down crewmember. SARChiefs with a medical background can expect RP scenes in the ships medical bay and will be required to perform trauma care of personal injured at recovery site.

Required Skills: 4D Medical, 3D Blaster, 3D Atheletics, 3D Stamina

Suggested Skills: Starship Piloting, Starship Gunnery, Hide

___________________________________________________________________

Chief Medical Officer (MedChief)

Job Description: Provide Medical care

Role-play Opportunities:

Required Skills:

Suggested Skills:

___________________________________________________________________

Chief Technician (TechChief)

Job Description:

Role-play Opportunities:

Required Skills:

Suggested Skills:

___________________________________________________________________

New Republic Intelligence Liaison Officer (ILO)

Job Description:

Role-play Opportunities:

Required Skills:

Suggested Skills:

___________________________________________________________________

Chief of Transport & Shuttle Operations (TransChief)

Job Description:

Role-play Opportunities:

Required Skills:

Suggested Skills:

___________________________________________________________________