Grenades

Thermal Detonator
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Frag
Fragmentation grenades are generally a hard but brittle metal shell wrapped around an inner base charge. After a user-determined delay, default to three seconds, the grenade will explode. The concussive force alone is usually enough to disable a foe, if the thousands of shards of shrapnel do not kill them outright.

Concussion
Concussion grenades are designed to overwhelm the sensory systems of opponents with a powerful burst of concussive force and blinding light flashes. It is even possible to scramble electronic HUDs and/or visors, though it will not disable them as effectively. It is a good deterrant against belligerent personnel or unarmored foes.

Smoke
Smoke grenades are a specialized grenade that emits great gouts of smoke. A user selection switch allows the user to select from grey, black, red, green, or purple at a button. There is enough smoke to fill approximately a 345 square meter building with dense enough smoke to make visual operations impossible.

EMP
An Electro-Magnetic Pulse (EMP) is a powerful burst of electro-magnetic radiation intended to overwhelm and short out electrical systems. When encapsulated in a grenade, and then released, it wreaks havoc upon sensitive electronics and complicated systems on the personnel level. It is frequently employed by soldiers of non-electronics-equipped forces, since the weapon affects friend and foe equally.