D-Space[]
A craft created by Verpine for Admiral Ackbar used for combatting Capital scale Imperial ships. Craft ........ Slayn & Korpil B-wing Type ......... Heavy Assault Fighter Cargo Capacity ......... 45 kg Scale ........ Starfighter Consumables ............ One Week Length ....... 16.9 meters Hyperdrive Multiplier .. x2 Pilot Skill .. Starfighter Piloting Hyperdrive Backup ...... None Crew ......... 1 Nav Computer ........... Yes (2 Jumps) Passengers ... None Maneuverability ........ 1D+1 Hull ......... 94 Space Movement ......... 60 Shields ...... 72 Atmosphere ............. 330; 950kmh Can Land? .... Yes Hangar Space ........... None Sensors ...... Normal: 800, Focus: 20, Passive: 200 Weapon Skill ...... Starship Gunnery Weapon Slots ...... 8 total (8 permanently filled) Stock Weapons: One Single Laser Cannon: Weapon Rating .... Class 6 Damage ........ 7D Fire Arc ......... Front Fire Control .. 1D Space Range ...... 1-3/12/25 Atmo Range .... 100-300m/1.2km/2.5km Two Proton Torpedo Launchers: Ammunition ....... 10 Torpedoes Damage ........ 9D Fire Arc ......... Front Fire Control .. 3D Space Range ...... 1/3/7 Atmo Range .... 50-100m/300m/700m Three Medium Ion Cannons (fire-linked): Weapon Rating .... Class 2 Damage ........ 4D Fire Arc ......... Front Fire Control .. 4D Space Range ...... 1-3/7/36 Atmo Range .... 100-300m/700m/3.6km Two Auto-Blasters: Weapon Rating .... Standard Damage ........ 3D Fire Arc ......... Front Fire Control .. 3D Space Range ...... 1-3/8/15 Atmo Range .... 100-300m/700m/3.6km BASE COST NEW: 220000 cr BASE COST USED: 66000 cr SUGGESTED DOWNPAYMENT: 132000 (new), 39600 (used)
West End Games - Star Wars D6[]
Source: 2nd Edition Rebel Alliance Sourcebook
Craft ........ Slayn & Korpil B-wing Type ......... Heavy Assault Fighter Cargo Capacity ......... 45 kg Scale ........ Starfighter Consumables ............ One Week Length ....... 16.9 meters Hyperdrive Multiplier .. x2 Pilot Skill .. Starfighter Piloting Hyperdrive Backup ...... None Crew ......... 1 Nav Computer ........... Yes (2 Jumps) Passengers ... None Maneuverability ........ 1D+1 Hull ......... 3D Space Movement ......... 60 Shields ...... 2D Atmosphere ............. 330; 950kmh Can Land? .... Yes Hangar Space ........... None Sensors ...... Normal: 800, Focus: 20, Passive: 200 Weapon Skill ...... Starship Gunnery Weapon Slots ...... 8 total (8 permanently filled) Stock Weapons: One Single Laser Cannon: Weapon Rating .... Class 6 Damage ........ 7D Fire Arc ......... Front Fire Control .. 1D Space Range ...... 1-3/12/25 Atmo Range .... 100-300m/1.2km/2.5km If the laser cannon is rendered inoperable, reduce ALL Fire Control codes by 1D Two Proton Torpedo Launchers: Ammunition ....... 10 Torpedoes Damage ........ 9D Fire Arc ......... Front Fire Control .. 3D Space Range ...... 1/3/7 Atmo Range .... 50-100m/300m/700m Three Medium Ion Cannons (fire-linked): Weapon Rating .... Class 2 Damage ........ 4D Fire Arc ......... Front Fire Control .. 4D Space Range ...... 1-3/7/36 Atmo Range .... 100-300m/700m/3.6km Two Auto-Blasters: Weapon Rating .... Standard Damage ........ 3D Fire Arc ......... Front Fire Control .. 3D Space Range ...... 1-3/8/15 Atmo Range .... 100-300m/700m/3.6km